Sunday, December 27, 2015

One Year Ago

Well, close to.



Hard to imagine that it was just a year ago that I "released" Femtocraft 1.

Well, I'd like to say that we've come a long way since then, but we all know it's not exactly true.  However, it's also not a lie.



Yeah, I don't have a release for you this year.



But.  What I have been working on feels and looks like it will be a much better core experience than Femtocraft 1 could ever be.  I have to say, scrapping Femtocraft 1 after putting so much time into it was one of the harder decisions I could ever do.  After one year, I can say that I have very few regrets about doing so.  My one regret is that, in doing so, I wouldn't have anything out for you players to enjoy.  I am glad, however, that there isn't something out there that I didn't feel proud of putting out there.  Not to say I wasn't proud of Femtocraft 1, but I know that it wouldn't have lasted a year in the state it was in.  I know, that when Femtocraft 2 is finished, not only will I be proud of putting it forth, but I know also that it will last, because unlike Femtocraft 1, it doesn't rely on layers of gimmicks.



As far as releasing Femtocraft 2.  I have a basic feature set I'm looking to complete.  It will by no means be the entire mod, but it will have gear to make and machines to build.

I have no time frame for this.  Just know that I cannot wait to put my thoughts into the world and to let you all share in what I am imagining this can be.  The first release won't be this.  Nor will the second, or third.  It will be a continuous process and I cannot wait to partake with you all.

Hope you all had a great holiday break and wishing you all a happy new year!



Itszuvalex

2 comments:

  1. Hey, a while ago I somehow ran across femtocraft 1, and I thought it was brilliant, doubtlessly unfinished, but interesting. I check back every so often to see how it's going because I'm still interested, and it's sad to see that hardly anyone comments, so I thought I'd just leave this one to say this is looking great, and I can't wait until I can eventually play this! Keep up the great work.

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  2. Hey Man.

    Thanks for that, seriously. Without having anything out there to pull people in, it's really hard to keep working in the dark.

    These comments really do mean a lot to me. Every new person I talk to is another kick in the butt to keep me going.

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